With regards to texture detail, most of the peculiarities apparent in our comparison gallery are likely down to the game's LOD system of streaming in higher quality artwork: things appear pretty much interchangeable between both consoles, though there are times when the PS3 appears to be slightly ahead - bar the odd occasion whereby high resolution textures fail to load, or where high resolution assets are briefly swapped out and the swapped back in again. The alpha buffers are also rendered out in the same way on both formats - there's no drop in resolution on the PS3 - with smoke, fire and other effects looking identical. In comparison there were a fair few examples of lower resolution textures and paired back normal maps on the PS3 version of Arkham Asylum, which have now been taken care of. Starting off, the first thing that visibly sticks out is the quality of the artwork on both formats: it's largely identical with very few differences between them.
#BATMAN ARKHAM ASYLUM PS3 VS XBOX UPGRADE#
The changes made to UE3 also allow for an upgrade in environmental detail and additional lighting effects.
#BATMAN ARKHAM ASYLUM PS3 VS XBOX 720P#
As our Batman: Arkham City 720p comparison gallery and head-to-head video demonstrate, many of the differences found in Batman's last outing - ranging from lower resolution textures and pared back effects on the PS3 - have mostly been eliminated. The mixture of the more constrained environments seen in the last game and new open-area segments works wonderfully, giving the player plenty to do whilst also showcasing the improvements made to the underlying game engine.Ī few tweaks and optimisations to UE3 has also allowed for an even closer multi-platform conversion than we saw in Arkham Asylum. Here we have an expansive landscape, complete with plenty of areas to explore along with a large amount of buildings which contain the bulk of the game's story missions. Unreal Engine 3 has seen its fair share of enhancements over the years, freeing it from the shackles of the smaller, more claustrophobic level layouts originally favoured by the tech and into much bigger spaces. The new, open playground of Arkham City also brings about some major changes to the visual look of the game. In terms of gameplay, the biggest change comes with the introduction of Arkham City as the game's 'hub', where main missions and side-quests are accessed. Following up the excellent Arkham Asylum was always going to be an awesome challenge for UK developer Rocksteady, but given two years of development time and plenty of inspired design choices, Batman: Arkham City is an outstanding experience all round.